Source/Design/TextMarkupUIEditor.cs
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using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Windows.Forms.Design;
using System.Windows.Forms;
using System.ComponentModel.Design;
using System.Collections;
namespace DevComponents.DotNetBar.Design
{
public class TextMarkupUIEditor : System.Drawing.Design.UITypeEditor
{
#region Private Variables
private IWindowsFormsEditorService m_EditorService = null;
#endregion
#region Internal Implementation
public override object EditValue(ITypeDescriptorContext context, IServiceProvider provider, object value)
{
if (context != null
&& context.Instance != null
&& provider != null)
{
m_EditorService = provider.GetService(typeof(IWindowsFormsEditorService)) as IWindowsFormsEditorService;
if (m_EditorService != null)
{
TextMarkupEditor editor = new TextMarkupEditor();
editor.buttonOK.Click += new EventHandler(MarkupEditorButtonClick);
editor.buttonCancel.Click += new EventHandler(MarkupEditorButtonClick);
if(value!=null)
editor.inputText.Text = value.ToString();
m_EditorService.DropDownControl(editor);
if (editor.DialogResult == DialogResult.OK)
{
string text = editor.inputText.Text;
editor.Dispose();
return text;
}
editor.Dispose();
}
}
return value;
}
void MarkupEditorButtonClick(object sender, EventArgs e)
{
if (m_EditorService != null)
m_EditorService.CloseDropDown();
}
/// <summary>
/// Gets the editor style used by the EditValue method.
/// </summary>
/// <param name="context">An ITypeDescriptorContext that can be used to gain additional context information.</param>
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