Source/Design/BaseItemDesigner.cs
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using System;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Drawing;
using System.Windows.Forms;
namespace DevComponents.DotNetBar.Design
{
/// <summary>
/// Represents designer for BaseItem objects and derived classes.
/// </summary>
public class BaseItemDesigner:System.ComponentModel.Design.ComponentDesigner,IDesignerServices
{
#region Private Variables
protected bool m_AddingItem = false;
protected bool m_CreatingItem = false;
protected DesignerTransaction m_InsertItemTransaction = null;
#endregion
#region Internal Implementation
/// <summary>
/// Creates new instance of the class.
/// </summary>
public BaseItemDesigner()
{
}
public override void Initialize(IComponent component)
{
base.Initialize(component);
if(!component.Site.DesignMode)
return;
ISelectionService ss =(ISelectionService)GetService(typeof(ISelectionService));
if(ss!=null)
ss.SelectionChanged+=new EventHandler(OnSelectionChanged);
BaseItem c=component as BaseItem;
if(c!=null)
this.Visible=c.Visible;
// If our component is removed we need to clean-up
IComponentChangeService cc=(IComponentChangeService)GetService(typeof(IComponentChangeService));
if(cc!=null)
{
cc.ComponentRemoved+=new ComponentEventHandler(this.OnComponentRemoved);
cc.ComponentAdding += new ComponentEventHandler(ComponentChangeComponentAdding);
cc.ComponentAdded += new ComponentEventHandler(ComponentChangeComponentAdded);
}
}
#if FRAMEWORK20
public override void InitializeNewComponent(IDictionary defaultValues)
{
base.InitializeNewComponent(defaultValues);
SetDesignTimeDefaults();
}
#else
public override void OnSetComponentDefaults()
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