Source/CrumbBar/CrumbBarItemsEditor.cs
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#if FRAMEWORK20
using System;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using DevComponents.DotNetBar;
using DevComponents.DotNetBar.Design;
using System.ComponentModel.Design;
using System.Drawing.Imaging;
using DevComponents.DotNetBar.Rendering;
using DevComponents.AdvTree;
using System.Windows.Forms.Design;
using System.Reflection;
namespace DevComponents.DotNetBar.Design
{
internal class CrumbBarItemsEditor : UserControl
{
#region Private Variables
private DevComponents.AdvTree.AdvTree advTree1;
private DevComponents.AdvTree.Node node1;
private DevComponents.DotNetBar.ElementStyle elementStyle1;
private DevComponents.DotNetBar.ButtonX buttonAddItem;
private DevComponents.AdvTree.ColumnHeader columnHeader1;
private DevComponents.AdvTree.ColumnHeader columnHeader2;
private DevComponents.DotNetBar.ButtonX buttonRemoveItem;
private System.Windows.Forms.PropertyGrid propertyGrid1;
internal DevComponents.DotNetBar.ButtonX buttonX1;
private CrumbBar _CrumbBar = null;
private Label label1;
private CrumbBarDesigner _Designer = null;
#endregion
#region Constructors
public CrumbBarItemsEditor()
{
InitializeComponent();
#if (!TRIAL)
this.advTree1.LicenseKey = "F962CEC7-CD8F-4911-A9E9-CAB39962FC1F";
#endif
}
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
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