Source/ColorPickerItem/ColorContrastControl.cs
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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Windows.Forms;
namespace DevComponents.DotNetBar.ColorPickerItem
{
[ToolboxItem(false)]
internal class ColorContrastControl : System.Windows.Forms.UserControl
{
#region Events
public event EventHandler SelectedColorChanged;
#endregion
#region Private Variables
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
private Color m_SelectedColor = Color.White;
private Bitmap m_BlendBitmap=null;
private double m_SelectedLuminance = -1;
#endregion
#region Constructor, Dispose
public ColorContrastControl()
{
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.SetStyle(ControlStyles.Opaque, true);
this.SetStyle(DisplayHelp.DoubleBufferFlag, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
// This call is required by the Windows.Forms Form Designer.
InitializeComponent();
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#endregion
#region Internal Implementation
protected override void OnPaint(PaintEventArgs e)
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