Source/BubbleButton.cs
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using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Diagnostics;
namespace DevComponents.DotNetBar
{
/// <summary>
/// Represents a button used on BubbleBar control.
/// </summary>
[ToolboxItem(false),DesignTimeVisible(false),DefaultEvent("Click")]
public class BubbleButton:Component,DevComponents.UI.ContentManager.IBlock
{
#region Private Variables
private string m_TooltipText="";
// private System.Drawing.Icon m_Icon=null;
private int m_ImageIndex=-1;
private int m_ImageIndexLarge=-1;
private bool m_Enabled=true;
private Image m_ImageCached=null;
private Image m_ImageLargeCached=null;
private Image m_Image=null;
private Image m_ImageLarge=null;
private Rectangle m_DisplayRectangle=Rectangle.Empty;
private Rectangle m_MagnifiedDisplayRectangle=Rectangle.Empty;
private bool m_MouseOver=false;
private bool m_MouseDown=false;
//private SubItemsCollection m_MenuItems;
private BubbleButtonCollection m_ParentCollection=null;
private string m_Name="";
private bool m_Visible=true;
private object m_Tag=null;
private bool m_Focus=false;
private eShortcut m_Shortcut=eShortcut.None;
#endregion
#region Events
/// <summary>
/// Occurs when user clicks the button.
/// </summary>
public event ClickEventHandler Click;
/// <summary>
/// Occurs when mouse enters the button.
/// </summary>
public event EventHandler MouseEnter;
/// <summary>
/// Occurs when mouse leaves the button.
/// </summary>
public event EventHandler MouseLeave;
#endregion
/// <summary>
/// Creates new instance of button object.
/// </summary>
public BubbleButton()
{
}
#region Public Properties
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