Source/Editors/VisualButtonBase.cs
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#if FRAMEWORK20
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.ComponentModel;
namespace DevComponents.Editors
{
public class VisualButtonBase : VisualItem
{
#region Private Variables
#endregion
#region Events
#endregion
#region Constructor
#endregion
#region Internal Implementation
private bool _ClickAutoRepeat = false;
/// <summary>
/// Gets or sets whether button automatically gets Click events repeated when mouse is kept pressed on the button. Default value is false.
/// </summary>
[DefaultValue(false)]
public bool ClickAutoRepeat
{
get { return _ClickAutoRepeat; }
set
{
_ClickAutoRepeat = value;
}
}
private Timer _ClickTimer = null;
protected override void OnMouseDown(MouseEventArgs e)
{
if (e.Button == MouseButtons.Left && this.GetIsEnabled() && _ClickAutoRepeat)
{
if (_ClickTimer == null)
_ClickTimer = new Timer();
_ClickTimer.Interval = ClickRepeatInterval;
_ClickTimer.Tick += new EventHandler(this.ClickTimerTick);
_ClickTimer.Start();
}
base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
if (_ClickTimer != null)
{
Timer t = _ClickTimer;
_ClickTimer = null;
t.Stop();
t.Tick -= new EventHandler(this.ClickTimerTick);
t.Dispose();
}
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